code me a resident evil game
Text-based Resident Evil Game
Creating a full-fledged Resident Evil game from scratch involves a lot of resources, including graphics, sound, gameplay mechanics, story development, and much more. However, I can help you get started with a simple text-based version of a horror survival game inspired by the Resident Evil series. Here's a basic example in Python to illustrate the concept:
import random
class Game:
def __init__(self):
self.player_health = 100
self.inventory = []
self.is_alive = True
self.has_key = False
def start_game(self):
print("Welcome to the Resident Evil Inspired Game!")
print("You find yourself in a dark and creepy mansion.")
self.main_room()
def main_room(self):
while self.is_alive:
print("\nYou are in the main room.")
print("You can see doors to the left and right.")
action = input("Do you want to go left or right? (l/r): ").lower()
if action == "l":
self.left_room()
elif action == "r":
self.right_room()
else:
print("Invalid choice! Please choose 'l' or 'r'.")
def left_room(self):
print("\nYou enter a dusty room.")
print("There's a strange noise coming from the shadows.")
encounter = random.choice([True, False])
if encounter:
print("A zombie appears!")
self.fight_zombie()
else:
print("The room is clear. You found a key!")
self.has_key = True
def right_room(self):
print("\nYou enter a room filled with broken furniture.")
if self.has_key:
print("You find a locked box. You can use the key to open it.")
action = input("Do you want to open the box? (yes/no): ").lower()
if action == "yes":
print("You open the box and find a health potion!")
self.inventory.append("Health Potion")
else:
print("You leave the box alone.")
else:
print("The room is empty. You should find a key.")
def fight_zombie(self):
while self.is_alive:
action = input("Do you want to attack or flee? (attack/flee): ").lower()
if action == "attack":
hit = random.randint(10, 30)
self.player_health -= hit
print(f"You attacked the zombie! It hit you back for {hit} damage.")
print(f"Your health: {self.player_health}")
if self.player_health <= 0:
print("You have been defeated by the zombie.")
self.is_alive = False
elif action == "flee":
print("You managed to escape the zombie!")
break
else:
print("Invalid choice! Please choose 'attack' or 'flee'.")
def end_game(self):
print("Game Over")
if __name__ == "__main__":
game = Game()
game.start_game()
Creating a full-fledged Resident Evil game from scratch involves a lot of resources, including graphics, sound, gameplay mechanics, story development, and much more. However, I can help you get started with a simple text-based version of a horror survival game inspired by the Resident Evil series. Here's a basic example in Python to illustrate the concept:
### Text-based Resident Evil Game
```python
import random
class Game:
def __init__(self):
self.player_health = 100
self.inventory = []
self.is_alive = True
self.has_key = False
def start_game(self):
print("Welcome to the Resident Evil Inspired Game!")
print("You find yourself in a dark and creepy mansion.")
self.main_room()
def main_room(self):
while self.is_alive:
print("\nYou are in the main room.")
print("You can see doors to the left and right.")
action = input("Do you want to go left or right? (l/r): ").lower()
if action == "l":
self.left_room()
elif action == "r":
self.right_room()
else:
print("Invalid choice! Please choose 'l' or 'r'.")
def left_room(self):
print("\nYou enter a dusty room.")
print("There's a strange noise coming from the shadows.")
encounter = random.choice([True, False])
if encounter:
print("A zombie appears!")
self.fight_zombie()
else:
print("The room is clear. You found a key!")
self.has_key = True
def right_room(self):
print("\nYou enter a room filled with broken furniture.")
if self.has_key:
print("You find a locked box. You can use the key to open it.")
action = input("Do you want to open the box? (yes/no): ").lower()
if action == "yes":
print("You open the box and find a health potion!")
self.inventory.append("Health Potion")
else:
print("You leave the box alone.")
else:
print("The room is empty. You should find a key.")
def fight_zombie(self):
while self.is_alive:
action = input("Do you want to attack or flee? (attack/flee): ").lower()
if action == "attack":
hit = random.randint(10, 30)
self.player_health -= hit
print(f"You attacked the zombie! It hit you back for {hit} damage.")
print(f"Your health: {self.player_health}")
if self.player_health <= 0:
print("You have been defeated by the zombie.")
self.is_alive = False
elif action == "flee":
print("You managed to escape the zombie!")
break
else:
print("Invalid choice! Please choose 'attack' or 'flee'.")
def end_game(self):
print("Game Over")
if __name__ == "__main__":
game = Game()
game.start_game()
```
### How to Run the Game
1. Ensure you have Python installed on your system.
2. Copy and paste the code into a text file and save it as `resident_evil_game.py`.
3. Open a terminal or command prompt, navigate to the directory where the file is located, and run the command `python resident_evil_game.py`.
### Game Features
- Basic navigation with left and right rooms.
- Random encounters with a zombie.
- Inventory management with items like keys and health potions.
- Simple health system.
### Next Steps
To expand this game, consider adding:
- More rooms with different encounters.
- A stronger inventory system.
- A storyline and objectives.
- More complex combat mechanics.
- Graphics using Pygame or a similar library.
This example provides a foundation that can be built upon for more immersive gameplay!
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